![]() ![]() Offensive attributes include attack and critical chance which increase damage output. The playable character's effectiveness in combat is determined by their attributes and their boosts from equipped items. In order to achieve this, the plot revolves around the simple folk of Sanctuary rather than "politics, kings, or another high-fantasy theme." Ĭreative director Sebastian Stepien explained that the goal was to create a more "grounded" story than Diablo III. ![]() To differentiate between them, they have unique silhouettes, stances and weapons. Each family contains different archetypes that hold different roles allowing for synergies of specialty abilities between family members. Enemies are split into monster families which are defined by a theme, combat style, and their location. This concept is used to progress through the story and quests. ![]() Enemies are fought using different character class skills which can be customized by equipment and talent trees. The core formula for the series' gameplay revolves around gradually obtaining stronger equipment by defeating increasingly difficult enemies. Players guide their character through quests and combat in the world of Sanctuary as the once banished Lilith returns to wreak havoc. Five playable classes have been announced-Barbarian, Sorceress, Druid, Rogue, and Necromancer-all of which have appeared previously in the series. Series features such as re-playable, procedurally generated dungeons, and loot-focused character-building will return, while new features such as an open world, and player versus player (PVP) interactions will be incorporated. The game was announced on Novemat BlizzCon 2019, and is scheduled for release on June 6, 2023. Diablo IV is an upcoming action role-playing game developed and published by Blizzard Entertainment, and is the fourth main installment in the Diablo series. ![]()
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